flake/flakes/home-manager/guanranwang/common/dotfiles/config/mpv/scripts/modernx.lua
2023-09-19 08:17:43 +08:00

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-- mpv-osc-modern by maoiscat
-- email:valarmor@163.com
-- https://github.com/maoiscat/mpv-osc-modern
-- fork by cyl0
-- https://github.com/cyl0/ModernX/
local assdraw = require 'mp.assdraw'
local msg = require 'mp.msg'
local opt = require 'mp.options'
local utils = require 'mp.utils'
--
-- Parameters
--
-- default user option values
-- may change them in osc.conf
local user_opts = {
showwindowed = true, -- show OSC when windowed?
showfullscreen = true, -- show OSC when fullscreen?
idlescreen = true, -- draw logo and text when idle
scalewindowed = 1.0, -- scaling of the controller when windowed
scalefullscreen = 1.0, -- scaling of the controller when fullscreen
scaleforcedwindow = 2.0, -- scaling when rendered on a forced window
vidscale = true, -- scale the controller with the video?
hidetimeout = 1500, -- duration in ms until the OSC hides if no
-- mouse movement. enforced non-negative for the
-- user, but internally negative is 'always-on'.
fadeduration = 250, -- duration of fade out in ms, 0 = no fade
minmousemove = 1, -- minimum amount of pixels the mouse has to
-- move between ticks to make the OSC show up
iamaprogrammer = false, -- use native mpv values and disable OSC
-- internal track list management (and some
-- functions that depend on it)
font = 'mpv-osd-symbols', -- default osc font
seekbarhandlesize = 1.0, -- size ratio of the slider handle, range 0 ~ 1
seekrange = true, -- show seekrange overlay
seekrangealpha = 64, -- transparency of seekranges
seekbarkeyframes = true, -- use keyframes when dragging the seekbar
showjump = true, -- show "jump forward/backward 5 seconds" buttons
-- shift+left-click to step 1 frame and
-- right-click to jump 1 minute
jumpamount = 5, -- change the jump amount (in seconds by default)
jumpiconnumber = true, -- show different icon when jumpamount is 5, 10, or 30
jumpmode = 'exact', -- seek mode for jump buttons. e.g.
-- 'exact', 'relative+keyframes', etc.
title = '${media-title}', -- string compatible with property-expansion
-- to be shown as OSC title
showtitle = true, -- show title in OSC
showonpause = true, -- whether to disable the hide timeout on pause
timetotal = true, -- display total time instead of remaining time?
timems = false, -- Display time down to millliseconds by default
visibility = 'auto', -- only used at init to set visibility_mode(...)
windowcontrols = 'auto', -- whether to show window controls
greenandgrumpy = false, -- disable santa hat
language = 'eng', -- eng=English, chs=Chinese
volumecontrol = true, -- whether to show mute button and volumne slider
keyboardnavigation = false, -- enable directional keyboard navigation
chapter_fmt = "Chapter: %s", -- chapter print format for seekbar-hover. "no" to disable
}
-- Icons for jump button depending on jumpamount
local jumpicons = {
[5] = {'\239\142\177', '\239\142\163'},
[10] = {'\239\142\175', '\239\142\161'},
[30] = {'\239\142\176', '\239\142\162'},
default = {'\239\142\178 ', '\239\142\178'}, -- second icon is mirrored in layout()
}
local icons = {
previous = '\239\142\181',
next = '\239\142\180',
play = '\239\142\170',
pause = '\239\142\167',
backward = '\239\142\160',
forward = '\239\142\159',
audio = '\239\142\183',
volume = '\239\142\188',
volume_mute = '\239\142\187',
sub = '\239\143\147',
minimize = '\239\133\172',
fullscreen = '\239\133\173',
info = '',
}
-- Localization
local language = {
['eng'] = {
welcome = '{\\fs24\\1c&H0&\\1c&HFFFFFF&}Drop files or URLs to play here.', -- this text appears when mpv starts
off = 'OFF',
na = 'n/a',
none = 'none',
video = 'Video',
audio = 'Audio',
subtitle = 'Subtitle',
available = 'Available ',
track = ' Tracks:',
playlist = 'Playlist',
nolist = 'Empty playlist.',
chapter = 'Chapter',
nochapter = 'No chapters.',
},
['chs'] = {
welcome = '{\\1c&H00\\bord0\\fs30\\fn微软雅黑 light\\fscx125}MPV{\\fscx100} 播放器', -- this text appears when mpv starts
off = '关闭',
na = 'n/a',
none = '',
video = '视频',
audio = '音频',
subtitle = '字幕',
available = '可选',
track = '',
playlist = '播放列表',
nolist = '无列表信息',
chapter = '章节',
nochapter = '无章节信息',
},
['pl'] = {
welcome = '{\\fs24\\1c&H0&\\1c&HFFFFFF&}Upuść plik lub łącze URL do odtworzenia.', -- this text appears when mpv starts
off = 'WYŁ.',
na = 'n/a',
none = 'nic',
video = 'Wideo',
audio = 'Ścieżka audio',
subtitle = 'Napisy',
available = 'Dostępne ',
track = ' Ścieżki:',
playlist = 'Lista odtwarzania',
nolist = 'Lista odtwarzania pusta.',
chapter = 'Rozdział',
nochapter = 'Brak rozdziałów.',
}
}
-- read options from config and command-line
opt.read_options(user_opts, 'osc', function(list) update_options(list) end)
-- apply lang opts
local texts = language[user_opts.language]
local osc_param = { -- calculated by osc_init()
playresy = 0, -- canvas size Y
playresx = 0, -- canvas size X
display_aspect = 1,
unscaled_y = 0,
areas = {},
}
local osc_styles = {
TransBg = '{\\blur100\\bord150\\1c&H000000&\\3c&H000000&}',
SeekbarBg = '{\\blur0\\bord0\\1c&HFFFFFF&}',
SeekbarFg = '{\\blur1\\bord1\\1c&HE39C42&}',
VolumebarBg = '{\\blur0\\bord0\\1c&H999999&}',
VolumebarFg = '{\\blur1\\bord1\\1c&HFFFFFF&}',
Ctrl1 = '{\\blur0\\bord0\\1c&HFFFFFF&\\3c&HFFFFFF&\\fs36\\fnmaterial-design-iconic-font}',
Ctrl2 = '{\\blur0\\bord0\\1c&HFFFFFF&\\3c&HFFFFFF&\\fs24\\fnmaterial-design-iconic-font}',
Ctrl2Flip = '{\\blur0\\bord0\\1c&HFFFFFF&\\3c&HFFFFFF&\\fs24\\fnmaterial-design-iconic-font\\fry180',
Ctrl3 = '{\\blur0\\bord0\\1c&HFFFFFF&\\3c&HFFFFFF&\\fs24\\fnmaterial-design-iconic-font}',
Time = '{\\blur0\\bord0\\1c&HFFFFFF&\\3c&H000000&\\fs17\\fn' .. user_opts.font .. '}',
Tooltip = '{\\blur1\\bord0.5\\1c&HFFFFFF&\\3c&H000000&\\fs18\\fn' .. user_opts.font .. '}',
Title = '{\\blur1\\bord0.5\\1c&HFFFFFF&\\3c&H0\\fs38\\q2\\fn' .. user_opts.font .. '}',
WinCtrl = '{\\blur1\\bord0.5\\1c&HFFFFFF&\\3c&H0\\fs20\\fnmpv-osd-symbols}',
elementDown = '{\\1c&H999999&}',
elementHighlight = '{\\blur1\\bord1\\1c&HFFC033&}',
}
-- internal states, do not touch
local state = {
showtime, -- time of last invocation (last mouse move)
osc_visible = false,
anistart, -- time when the animation started
anitype, -- current type of animation
animation, -- current animation alpha
mouse_down_counter = 0, -- used for softrepeat
active_element = nil, -- nil = none, 0 = background, 1+ = see elements[]
active_event_source = nil, -- the 'button' that issued the current event
rightTC_trem = not user_opts.timetotal, -- if the right timecode should display total or remaining time
mp_screen_sizeX, mp_screen_sizeY, -- last screen-resolution, to detect resolution changes to issue reINITs
initREQ = false, -- is a re-init request pending?
last_mouseX, last_mouseY, -- last mouse position, to detect significant mouse movement
mouse_in_window = false,
message_text,
message_hide_timer,
fullscreen = false,
tick_timer = nil,
tick_last_time = 0, -- when the last tick() was run
hide_timer = nil,
cache_state = nil,
idle = false,
enabled = true,
input_enabled = true,
showhide_enabled = false,
dmx_cache = 0,
border = true,
maximized = false,
osd = mp.create_osd_overlay('ass-events'),
mute = false,
lastvisibility = user_opts.visibility, -- save last visibility on pause if showonpause
fulltime = user_opts.timems,
highlight_element = 'cy_audio',
chapter_list = {}, -- sorted by time
}
local thumbfast = {
width = 0,
height = 0,
disabled = true,
available = false
}
local window_control_box_width = 138
local tick_delay = 0.03
local is_december = os.date("*t").month == 12
--- Automatically disable OSC
local builtin_osc_enabled = mp.get_property_native('osc')
if builtin_osc_enabled then
mp.set_property_native('osc', false)
end
--
-- WindowControl helpers
function window_controls_enabled()
val = user_opts.windowcontrols
if val == 'auto' then
return (not state.border) or state.fullscreen
else
return val ~= 'no'
end
end
function build_keyboard_controls()
-- prepare the main button row
local bottom_button_line = {}
table.insert(bottom_button_line, 'cy_audio')
table.insert(bottom_button_line, 'cy_sub')
table.insert(bottom_button_line, 'pl_prev')
table.insert(bottom_button_line, 'skipback')
if user_opts.showjump then
table.insert(bottom_button_line, 'jumpback')
end
table.insert(bottom_button_line, 'playpause')
if user_opts.showjump then
table.insert(bottom_button_line, 'jumpfrwd')
end
table.insert(bottom_button_line, 'skipfrwd')
table.insert(bottom_button_line, 'pl_next')
table.insert(bottom_button_line, 'tog_info')
table.insert(bottom_button_line, 'tog_fs')
-- build up the main mapping object
local mapping = {}
if window_controls_enabled() then
table.insert(mapping, {
'minimize',
'maximize',
'close'
})
end
table.insert(mapping, {
'seekbar'
})
table.insert(mapping, bottom_button_line)
return mapping
end
--
-- Helperfunctions
--
function set_osd(res_x, res_y, text)
if state.osd.res_x == res_x and
state.osd.res_y == res_y and
state.osd.data == text then
return
end
state.osd.res_x = res_x
state.osd.res_y = res_y
state.osd.data = text
state.osd.z = 1000
state.osd:update()
end
-- scale factor for translating between real and virtual ASS coordinates
function get_virt_scale_factor()
local w, h = mp.get_osd_size()
if w <= 0 or h <= 0 then
return 0, 0
end
return osc_param.playresx / w, osc_param.playresy / h
end
-- return mouse position in virtual ASS coordinates (playresx/y)
function get_virt_mouse_pos()
if state.mouse_in_window then
local sx, sy = get_virt_scale_factor()
local x, y = mp.get_mouse_pos()
return x * sx, y * sy
else
return -1, -1
end
end
function set_virt_mouse_area(x0, y0, x1, y1, name)
local sx, sy = get_virt_scale_factor()
mp.set_mouse_area(x0 / sx, y0 / sy, x1 / sx, y1 / sy, name)
end
function scale_value(x0, x1, y0, y1, val)
local m = (y1 - y0) / (x1 - x0)
local b = y0 - (m * x0)
return (m * val) + b
end
-- returns hitbox spanning coordinates (top left, bottom right corner)
-- according to alignment
function get_hitbox_coords(x, y, an, w, h)
local alignments = {
[1] = function () return x, y-h, x+w, y end,
[2] = function () return x-(w/2), y-h, x+(w/2), y end,
[3] = function () return x-w, y-h, x, y end,
[4] = function () return x, y-(h/2), x+w, y+(h/2) end,
[5] = function () return x-(w/2), y-(h/2), x+(w/2), y+(h/2) end,
[6] = function () return x-w, y-(h/2), x, y+(h/2) end,
[7] = function () return x, y, x+w, y+h end,
[8] = function () return x-(w/2), y, x+(w/2), y+h end,
[9] = function () return x-w, y, x, y+h end,
}
return alignments[an]()
end
function get_hitbox_coords_geo(geometry)
return get_hitbox_coords(geometry.x, geometry.y, geometry.an,
geometry.w, geometry.h)
end
function get_element_hitbox(element)
return element.hitbox.x1, element.hitbox.y1,
element.hitbox.x2, element.hitbox.y2
end
function mouse_hit(element)
return mouse_hit_coords(get_element_hitbox(element))
end
function mouse_hit_coords(bX1, bY1, bX2, bY2)
local mX, mY = get_virt_mouse_pos()
return (mX >= bX1 and mX <= bX2 and mY >= bY1 and mY <= bY2)
end
function limit_range(min, max, val)
if val > max then
val = max
elseif val < min then
val = min
end
return val
end
-- translate value into element coordinates
function get_slider_ele_pos_for(element, val)
local ele_pos = scale_value(
element.slider.min.value, element.slider.max.value,
element.slider.min.ele_pos, element.slider.max.ele_pos,
val)
return limit_range(
element.slider.min.ele_pos, element.slider.max.ele_pos,
ele_pos)
end
-- translates global (mouse) coordinates to value
function get_slider_value_at(element, glob_pos)
local val = scale_value(
element.slider.min.glob_pos, element.slider.max.glob_pos,
element.slider.min.value, element.slider.max.value,
glob_pos)
return limit_range(
element.slider.min.value, element.slider.max.value,
val)
end
-- get value at current mouse position
function get_slider_value(element)
return get_slider_value_at(element, get_virt_mouse_pos())
end
function countone(val)
if not (user_opts.iamaprogrammer) then
val = val + 1
end
return val
end
-- multiplies two alpha values, formular can probably be improved
function mult_alpha(alphaA, alphaB)
return 255 - (((1-(alphaA/255)) * (1-(alphaB/255))) * 255)
end
function add_area(name, x1, y1, x2, y2)
-- create area if needed
if (osc_param.areas[name] == nil) then
osc_param.areas[name] = {}
end
table.insert(osc_param.areas[name], {x1=x1, y1=y1, x2=x2, y2=y2})
end
function ass_append_alpha(ass, alpha, modifier)
local ar = {}
for ai, av in pairs(alpha) do
av = mult_alpha(av, modifier)
if state.animation then
av = mult_alpha(av, state.animation)
end
ar[ai] = av
end
ass:append(string.format('{\\1a&H%X&\\2a&H%X&\\3a&H%X&\\4a&H%X&}',
ar[1], ar[2], ar[3], ar[4]))
end
function ass_draw_cir_cw(ass, x, y, r)
ass:round_rect_cw(x-r, y-r, x+r, y+r, r)
end
function ass_draw_rr_h_cw(ass, x0, y0, x1, y1, r1, hexagon, r2)
if hexagon then
ass:hexagon_cw(x0, y0, x1, y1, r1, r2)
else
ass:round_rect_cw(x0, y0, x1, y1, r1, r2)
end
end
function ass_draw_rr_h_ccw(ass, x0, y0, x1, y1, r1, hexagon, r2)
if hexagon then
ass:hexagon_ccw(x0, y0, x1, y1, r1, r2)
else
ass:round_rect_ccw(x0, y0, x1, y1, r1, r2)
end
end
--
-- Tracklist Management
--
local nicetypes = {video = texts.video, audio = texts.audio, sub = texts.subtitle}
-- updates the OSC internal playlists, should be run each time the track-layout changes
function update_tracklist()
local tracktable = mp.get_property_native('track-list', {})
-- by osc_id
tracks_osc = {}
tracks_osc.video, tracks_osc.audio, tracks_osc.sub = {}, {}, {}
-- by mpv_id
tracks_mpv = {}
tracks_mpv.video, tracks_mpv.audio, tracks_mpv.sub = {}, {}, {}
for n = 1, #tracktable do
if not (tracktable[n].type == 'unknown') then
local type = tracktable[n].type
local mpv_id = tonumber(tracktable[n].id)
-- by osc_id
table.insert(tracks_osc[type], tracktable[n])
-- by mpv_id
tracks_mpv[type][mpv_id] = tracktable[n]
tracks_mpv[type][mpv_id].osc_id = #tracks_osc[type]
end
end
end
-- return a nice list of tracks of the given type (video, audio, sub)
function get_tracklist(type)
local msg = texts.available .. nicetypes[type] .. texts.track
if #tracks_osc[type] == 0 then
msg = msg .. texts.none
else
for n = 1, #tracks_osc[type] do
local track = tracks_osc[type][n]
local lang, title, selected = 'unknown', '', ''
if not(track.lang == nil) then lang = track.lang end
if not(track.title == nil) then title = track.title end
if (track.id == tonumber(mp.get_property(type))) then
selected = ''
end
msg = msg..'\n'..selected..' '..n..': ['..lang..'] '..title
end
end
return msg
end
-- relatively change the track of given <type> by <next> tracks
--(+1 -> next, -1 -> previous)
function set_track(type, next)
local current_track_mpv, current_track_osc
if (mp.get_property(type) == 'no') then
current_track_osc = 0
else
current_track_mpv = tonumber(mp.get_property(type))
current_track_osc = tracks_mpv[type][current_track_mpv].osc_id
end
local new_track_osc = (current_track_osc + next) % (#tracks_osc[type] + 1)
local new_track_mpv
if new_track_osc == 0 then
new_track_mpv = 'no'
else
new_track_mpv = tracks_osc[type][new_track_osc].id
end
mp.commandv('set', type, new_track_mpv)
-- if (new_track_osc == 0) then
-- show_message(nicetypes[type] .. ' Track: none')
-- else
-- show_message(nicetypes[type] .. ' Track: '
-- .. new_track_osc .. '/' .. #tracks_osc[type]
-- .. ' ['.. (tracks_osc[type][new_track_osc].lang or 'unknown') ..'] '
-- .. (tracks_osc[type][new_track_osc].title or ''))
-- end
end
-- get the currently selected track of <type>, OSC-style counted
function get_track(type)
local track = mp.get_property(type)
if track ~= 'no' and track ~= nil then
local tr = tracks_mpv[type][tonumber(track)]
if tr then
return tr.osc_id
end
end
return 0
end
--
-- Element Management
--
local elements = {}
function prepare_elements()
-- remove elements without layout or invisble
local elements2 = {}
for n, element in pairs(elements) do
if not (element.layout == nil) and (element.visible) then
table.insert(elements2, element)
end
end
elements = elements2
function elem_compare (a, b)
return a.layout.layer < b.layout.layer
end
table.sort(elements, elem_compare)
for _,element in pairs(elements) do
local elem_geo = element.layout.geometry
-- Calculate the hitbox
local bX1, bY1, bX2, bY2 = get_hitbox_coords_geo(elem_geo)
element.hitbox = {x1 = bX1, y1 = bY1, x2 = bX2, y2 = bY2}
local style_ass = assdraw.ass_new()
-- prepare static elements
style_ass:append('{}') -- hack to troll new_event into inserting a \n
style_ass:new_event()
style_ass:pos(elem_geo.x, elem_geo.y)
style_ass:an(elem_geo.an)
style_ass:append(element.layout.style)
element.style_ass = style_ass
local static_ass = assdraw.ass_new()
if (element.type == 'box') then
--draw box
static_ass:draw_start()
ass_draw_rr_h_cw(static_ass, 0, 0, elem_geo.w, elem_geo.h,
element.layout.box.radius, element.layout.box.hexagon)
static_ass:draw_stop()
elseif (element.type == 'slider') then
--draw static slider parts
local slider_lo = element.layout.slider
-- calculate positions of min and max points
element.slider.min.ele_pos = user_opts.seekbarhandlesize * elem_geo.h / 2
element.slider.max.ele_pos = elem_geo.w - element.slider.min.ele_pos
element.slider.min.glob_pos = element.hitbox.x1 + element.slider.min.ele_pos
element.slider.max.glob_pos = element.hitbox.x1 + element.slider.max.ele_pos
static_ass:draw_start()
-- a hack which prepares the whole slider area to allow center placements such like an=5
static_ass:rect_cw(0, 0, elem_geo.w, elem_geo.h)
static_ass:rect_ccw(0, 0, elem_geo.w, elem_geo.h)
-- marker nibbles
if not (element.slider.markerF == nil) and (slider_lo.gap > 0) then
local markers = element.slider.markerF()
for _,marker in pairs(markers) do
if (marker >= element.slider.min.value) and (marker <= element.slider.max.value) then
local s = get_slider_ele_pos_for(element, marker)
if (slider_lo.gap > 5) then -- draw triangles
--top
if (slider_lo.nibbles_top) then
static_ass:move_to(s - 3, slider_lo.gap - 5)
static_ass:line_to(s + 3, slider_lo.gap - 5)
static_ass:line_to(s, slider_lo.gap - 1)
end
--bottom
if (slider_lo.nibbles_bottom) then
static_ass:move_to(s - 3, elem_geo.h - slider_lo.gap + 5)
static_ass:line_to(s, elem_geo.h - slider_lo.gap + 1)
static_ass:line_to(s + 3, elem_geo.h - slider_lo.gap + 5)
end
else -- draw 2x1px nibbles
--top
if (slider_lo.nibbles_top) then
static_ass:rect_cw(s - 1, 0, s + 1, slider_lo.gap);
end
--bottom
if (slider_lo.nibbles_bottom) then
static_ass:rect_cw(s - 1, elem_geo.h-slider_lo.gap, s + 1, elem_geo.h);
end
end
end
end
end
end
element.static_ass = static_ass
-- if the element is supposed to be disabled,
-- style it accordingly and kill the eventresponders
if not (element.enabled) then
element.layout.alpha[1] = 136
element.eventresponder = nil
end
-- gray out the element if it is toggled off
if (element.off) then
element.layout.alpha[1] = 136
end
end
end
--
-- Element Rendering
--
-- returns nil or a chapter element from the native property chapter-list
function get_chapter(possec)
local cl = state.chapter_list -- sorted, get latest before possec, if any
for n=#cl,1,-1 do
if possec >= cl[n].time then
return cl[n]
end
end
end
function render_elements(master_ass)
-- when the slider is dragged or hovered and we have a target chapter name
-- then we use it instead of the normal title. we calculate it before the
-- render iterations because the title may be rendered before the slider.
state.forced_title = nil
if thumbfast.disabled then
local se, ae = state.slider_element, elements[state.active_element]
if user_opts.chapter_fmt ~= "no" and se and (ae == se or (not ae and mouse_hit(se))) then
local dur = mp.get_property_number("duration", 0)
if dur > 0 then
local possec = get_slider_value(se) * dur / 100 -- of mouse pos
local ch = get_chapter(possec)
if ch and ch.title and ch.title ~= "" then
state.forced_title = string.format(user_opts.chapter_fmt, ch.title)
end
end
end
end
for n=1, #elements do
local element = elements[n]
local style_ass = assdraw.ass_new()
style_ass:merge(element.style_ass)
ass_append_alpha(style_ass, element.layout.alpha, 0)
if element.eventresponder and (state.active_element == n) then
-- run render event functions
if not (element.eventresponder.render == nil) then
element.eventresponder.render(element)
end
if mouse_hit(element) then
-- mouse down styling
if (element.styledown) then
style_ass:append(osc_styles.elementDown)
end
if (element.softrepeat) and (state.mouse_down_counter >= 15
and state.mouse_down_counter % 5 == 0) then
element.eventresponder[state.active_event_source..'_down'](element)
end
state.mouse_down_counter = state.mouse_down_counter + 1
end
end
if user_opts.keyboardnavigation and state.highlight_element == element.name then
style_ass:append(osc_styles.elementHighlight)
end
local elem_ass = assdraw.ass_new()
elem_ass:merge(style_ass)
if not (element.type == 'button') then
elem_ass:merge(element.static_ass)
end
if (element.type == 'slider') then
local slider_lo = element.layout.slider
local elem_geo = element.layout.geometry
local s_min = element.slider.min.value
local s_max = element.slider.max.value
-- draw pos marker
local pos = element.slider.posF()
local seekRanges = element.slider.seekRangesF()
local rh = user_opts.seekbarhandlesize * elem_geo.h / 2 -- Handle radius
local xp
if pos then
xp = get_slider_ele_pos_for(element, pos)
ass_draw_cir_cw(elem_ass, xp, elem_geo.h/2, rh)
elem_ass:rect_cw(0, slider_lo.gap, xp, elem_geo.h - slider_lo.gap)
end
if seekRanges then
elem_ass:draw_stop()
elem_ass:merge(element.style_ass)
ass_append_alpha(elem_ass, element.layout.alpha, user_opts.seekrangealpha)
elem_ass:merge(element.static_ass)
for _,range in pairs(seekRanges) do
local pstart = get_slider_ele_pos_for(element, range['start'])
local pend = get_slider_ele_pos_for(element, range['end'])
elem_ass:rect_cw(pstart - rh, slider_lo.gap, pend + rh, elem_geo.h - slider_lo.gap)
end
end
elem_ass:draw_stop()
-- add tooltip
if not (element.slider.tooltipF == nil) then
if mouse_hit(element) then
local sliderpos = get_slider_value(element)
local tooltiplabel = element.slider.tooltipF(sliderpos)
local an = slider_lo.tooltip_an
local ty
if (an == 2) then
ty = element.hitbox.y1
else
ty = element.hitbox.y1 + elem_geo.h/2
end
local tx = get_virt_mouse_pos()
if (slider_lo.adjust_tooltip) then
if (an == 2) then
if (sliderpos < (s_min + 3)) then
an = an - 1
elseif (sliderpos > (s_max - 3)) then
an = an + 1
end
elseif (sliderpos > (s_max-s_min)/2) then
an = an + 1
tx = tx - 5
else
an = an - 1
tx = tx + 10
end
end
-- tooltip label
elem_ass:new_event()
elem_ass:pos(tx, ty)
elem_ass:an(an)
elem_ass:append(slider_lo.tooltip_style)
ass_append_alpha(elem_ass, slider_lo.alpha, 0)
elem_ass:append(tooltiplabel)
-- thumbnail
if not thumbfast.disabled then
local osd_w = mp.get_property_number("osd-width")
if osd_w then
local r_w, r_h = get_virt_scale_factor()
local tooltip_font_size = 18
local thumbPad = 4
local thumbMarginX = 18 / r_w
local thumbMarginY = tooltip_font_size + thumbPad + 2 / r_h
local tooltipBgColor = "FFFFFF"
local tooltipBgAlpha = 80
local thumbX = math.min(osd_w - thumbfast.width - thumbMarginX, math.max(thumbMarginX, tx / r_w - thumbfast.width / 2))
local thumbY = (ty - thumbMarginY) / r_h - thumbfast.height
thumbX = math.floor(thumbX + 0.5)
thumbY = math.floor(thumbY + 0.5)
elem_ass:new_event()
elem_ass:pos(thumbX * r_w, ty - thumbMarginY - thumbfast.height * r_h)
elem_ass:append(osc_styles.Tooltip)
elem_ass:draw_start()
elem_ass:rect_cw(-thumbPad * r_w, -thumbPad * r_h, (thumbfast.width + thumbPad) * r_w, (thumbfast.height + thumbPad) * r_h)
elem_ass:draw_stop()
mp.commandv("script-message-to", "thumbfast", "thumb",
mp.get_property_number("duration", 0) * (sliderpos / 100),
thumbX,
thumbY
)
local se, ae = state.slider_element, elements[state.active_element]
if user_opts.chapter_fmt ~= "no" and se and (ae == se or (not ae and mouse_hit(se))) then
local dur = mp.get_property_number("duration", 0)
if dur > 0 then
local possec = get_slider_value(se) * dur / 100 -- of mouse pos
local ch = get_chapter(possec)
if ch and ch.title and ch.title ~= "" then
elem_ass:new_event()
elem_ass:pos((thumbX + thumbfast.width / 2) * r_w, thumbY * r_h - tooltip_font_size)
elem_ass:an(an)
elem_ass:append(slider_lo.tooltip_style)
ass_append_alpha(elem_ass, slider_lo.alpha, 0)
elem_ass:append(string.format(user_opts.chapter_fmt, ch.title))
end
end
end
end
end
else
if thumbfast.available then
mp.commandv("script-message-to", "thumbfast", "clear")
end
end
end
elseif (element.type == 'button') then
local buttontext
if type(element.content) == 'function' then
buttontext = element.content() -- function objects
elseif not (element.content == nil) then
buttontext = element.content -- text objects
end
buttontext = buttontext:gsub(':%((.?.?.?)%) unknown ', ':%(%1%)') --gsub('%) unknown %(\'', '')
local maxchars = element.layout.button.maxchars
-- 认为1个中文字符约等于1.5个英文字符
-- local charcount = buttontext:len()- (buttontext:len()-select(2, buttontext:gsub('[^\128-\193]', '')))/1.5
local charcount = (buttontext:len() + select(2, buttontext:gsub('[^\128-\193]', ''))*2) / 3
if not (maxchars == nil) and (charcount > maxchars) then
local limit = math.max(0, maxchars - 3)
if (charcount > limit) then
while (charcount > limit) do
buttontext = buttontext:gsub('.[\128-\191]*$', '')
charcount = (buttontext:len() + select(2, buttontext:gsub('[^\128-\193]', ''))*2) / 3
end
buttontext = buttontext .. '...'
end
end
elem_ass:append(buttontext)
-- add tooltip
if not (element.tooltipF == nil) and element.enabled then
if mouse_hit(element) then
local tooltiplabel = element.tooltipF
local an = 1
local ty = element.hitbox.y1
local tx = get_virt_mouse_pos()
if ty < osc_param.playresy / 2 then
ty = element.hitbox.y2
an = 7
end
-- tooltip label
if type(element.tooltipF) == 'function' then
tooltiplabel = element.tooltipF()
else
tooltiplabel = element.tooltipF
end
elem_ass:new_event()
elem_ass:pos(tx, ty)
elem_ass:an(an)
elem_ass:append(element.tooltip_style)
elem_ass:append(tooltiplabel)
end
end
end
master_ass:merge(elem_ass)
end
end
--
-- Message display
--
-- pos is 1 based
function limited_list(prop, pos)
local proplist = mp.get_property_native(prop, {})
local count = #proplist
if count == 0 then
return count, proplist
end
local fs = tonumber(mp.get_property('options/osd-font-size'))
local max = math.ceil(osc_param.unscaled_y*0.75 / fs)
if max % 2 == 0 then
max = max - 1
end
local delta = math.ceil(max / 2) - 1
local begi = math.max(math.min(pos - delta, count - max + 1), 1)
local endi = math.min(begi + max - 1, count)
local reslist = {}
for i=begi, endi do
local item = proplist[i]
item.current = (i == pos) and true or nil
table.insert(reslist, item)
end
return count, reslist
end
function get_playlist()
local pos = mp.get_property_number('playlist-pos', 0) + 1
local count, limlist = limited_list('playlist', pos)
if count == 0 then
return texts.nolist
end
local message = string.format(texts.playlist .. ' [%d/%d]:\n', pos, count)
for i, v in ipairs(limlist) do
local title = v.title
local _, filename = utils.split_path(v.filename)
if title == nil then
title = filename
end
message = string.format('%s %s %s\n', message,
(v.current and '' or ''), title)
end
return message
end
function get_chapterlist()
local pos = mp.get_property_number('chapter', 0) + 1
local count, limlist = limited_list('chapter-list', pos)
if count == 0 then
return texts.nochapter
end
local message = string.format(texts.chapter.. ' [%d/%d]:\n', pos, count)
for i, v in ipairs(limlist) do
local time = mp.format_time(v.time)
local title = v.title
if title == nil then
title = string.format(texts.chapter .. ' %02d', i)
end
message = string.format('%s[%s] %s %s\n', message, time,
(v.current and '' or ''), title)
end
return message
end
function show_message(text, duration)
--print('text: '..text..' duration: ' .. duration)
if duration == nil then
duration = tonumber(mp.get_property('options/osd-duration')) / 1000
elseif not type(duration) == 'number' then
print('duration: ' .. duration)
end
-- cut the text short, otherwise the following functions
-- may slow down massively on huge input
text = string.sub(text, 0, 4000)
-- replace actual linebreaks with ASS linebreaks
text = string.gsub(text, '\n', '\\N')
state.message_text = text
if not state.message_hide_timer then
state.message_hide_timer = mp.add_timeout(0, request_tick)
end
state.message_hide_timer:kill()
state.message_hide_timer.timeout = duration
state.message_hide_timer:resume()
request_tick()
end
function render_message(ass)
if state.message_hide_timer and state.message_hide_timer:is_enabled() and
state.message_text
then
local _, lines = string.gsub(state.message_text, '\\N', '')
local fontsize = tonumber(mp.get_property('options/osd-font-size'))
local outline = tonumber(mp.get_property('options/osd-border-size'))
local maxlines = math.ceil(osc_param.unscaled_y*0.75 / fontsize)
local counterscale = osc_param.playresy / osc_param.unscaled_y
fontsize = fontsize * counterscale / math.max(0.65 + math.min(lines/maxlines, 1), 1)
outline = outline * counterscale / math.max(0.75 + math.min(lines/maxlines, 1)/2, 1)
local style = '{\\bord' .. outline .. '\\fs' .. fontsize .. '}'
ass:new_event()
ass:append(style .. state.message_text)
else
state.message_text = nil
end
end
--
-- Initialisation and Layout
--
function new_element(name, type)
elements[name] = {}
elements[name].type = type
elements[name].name = name
-- add default stuff
elements[name].eventresponder = {}
elements[name].visible = true
elements[name].enabled = true
elements[name].softrepeat = false
elements[name].styledown = (type == 'button')
elements[name].state = {}
if (type == 'slider') then
elements[name].slider = {min = {value = 0}, max = {value = 100}}
end
return elements[name]
end
function add_layout(name)
if not (elements[name] == nil) then
-- new layout
elements[name].layout = {}
-- set layout defaults
elements[name].layout.layer = 50
elements[name].layout.alpha = {[1] = 0, [2] = 255, [3] = 255, [4] = 255}
if (elements[name].type == 'button') then
elements[name].layout.button = {
maxchars = nil,
}
elseif (elements[name].type == 'slider') then
-- slider defaults
elements[name].layout.slider = {
border = 1,
gap = 1,
nibbles_top = true,
nibbles_bottom = true,
adjust_tooltip = true,
tooltip_style = '',
tooltip_an = 2,
alpha = {[1] = 0, [2] = 255, [3] = 88, [4] = 255},
}
elseif (elements[name].type == 'box') then
elements[name].layout.box = {radius = 0, hexagon = false}
end
return elements[name].layout
else
msg.error('Can\'t add_layout to element \''..name..'\', doesn\'t exist.')
end
end
-- Window Controls
function window_controls()
local wc_geo = {
x = 0,
y = 32,
an = 1,
w = osc_param.playresx,
h = 32,
}
local controlbox_w = window_control_box_width
local titlebox_w = wc_geo.w - controlbox_w
-- Default alignment is 'right'
local controlbox_left = wc_geo.w - controlbox_w
local titlebox_left = wc_geo.x
local titlebox_right = wc_geo.w - controlbox_w
add_area('window-controls',
get_hitbox_coords(controlbox_left, wc_geo.y, wc_geo.an,
controlbox_w, wc_geo.h))
local lo
local button_y = wc_geo.y - (wc_geo.h / 2)
local first_geo =
{x = controlbox_left + 27, y = button_y, an = 5, w = 40, h = wc_geo.h}
local second_geo =
{x = controlbox_left + 69, y = button_y, an = 5, w = 40, h = wc_geo.h}
local third_geo =
{x = controlbox_left + 115, y = button_y, an = 5, w = 40, h = wc_geo.h}
-- Window control buttons use symbols in the custom mpv osd font
-- because the official unicode codepoints are sufficiently
-- exotic that a system might lack an installed font with them,
-- and libass will complain that they are not present in the
-- default font, even if another font with them is available.
-- Close: ??
ne = new_element('close', 'button')
ne.content = '\238\132\149'
ne.eventresponder['mbtn_left_up'] =
function () mp.commandv('quit') end
lo = add_layout('close')
lo.geometry = third_geo
lo.style = osc_styles.WinCtrl
lo.alpha[3] = 0
-- Minimize: ??
ne = new_element('minimize', 'button')
ne.content = '\\n\238\132\146'
ne.eventresponder['mbtn_left_up'] =
function () mp.commandv('cycle', 'window-minimized') end
lo = add_layout('minimize')
lo.geometry = first_geo
lo.style = osc_styles.WinCtrl
lo.alpha[3] = 0
-- Maximize: ?? /??
ne = new_element('maximize', 'button')
if state.maximized or state.fullscreen then
ne.content = '\238\132\148'
else
ne.content = '\238\132\147'
end
ne.eventresponder['mbtn_left_up'] =
function ()
if state.fullscreen then
mp.commandv('cycle', 'fullscreen')
else
mp.commandv('cycle', 'window-maximized')
end
end
lo = add_layout('maximize')
lo.geometry = second_geo
lo.style = osc_styles.WinCtrl
lo.alpha[3] = 0
end
--
-- Layouts
--
local layouts = {}
-- Default layout
layouts = function ()
local osc_geo = {w, h}
osc_geo.w = osc_param.playresx
osc_geo.h = 180
-- origin of the controllers, left/bottom corner
local posX = 0
local posY = osc_param.playresy
osc_param.areas = {} -- delete areas
-- area for active mouse input
add_area('input', get_hitbox_coords(posX, posY, 1, osc_geo.w, 104))
-- area for show/hide
add_area('showhide', 0, 0, osc_param.playresx, osc_param.playresy)
-- fetch values
local osc_w, osc_h=
osc_geo.w, osc_geo.h
--
-- Controller Background
--
local lo
new_element('TransBg', 'box')
lo = add_layout('TransBg')
lo.geometry = {x = posX, y = posY, an = 7, w = osc_w, h = 1}
lo.style = osc_styles.TransBg
lo.layer = 10
lo.alpha[3] = 0
--
-- Alignment
--
local refX = osc_w / 2
local refY = posY
local geo
--
-- Seekbar
--
new_element('seekbarbg', 'box')
lo = add_layout('seekbarbg')
lo.geometry = {x = refX , y = refY - 96 , an = 5, w = osc_geo.w - 50, h = 2}
lo.layer = 13
lo.style = osc_styles.SeekbarBg
lo.alpha[1] = 128
lo.alpha[3] = 128
lo = add_layout('seekbar')
lo.geometry = {x = refX, y = refY - 96 , an = 5, w = osc_geo.w - 50, h = 16}
lo.style = osc_styles.SeekbarFg
lo.slider.gap = 7
lo.slider.tooltip_style = osc_styles.Tooltip
lo.slider.tooltip_an = 2
local showjump = user_opts.showjump
local offset = showjump and 60 or 0
--
-- Volumebar
--
lo = new_element('volumebarbg', 'box')
lo.visible = (osc_param.playresx >= 750) and user_opts.volumecontrol
lo = add_layout('volumebarbg')
lo.geometry = {x = 155, y = refY - 40, an = 4, w = 80, h = 2}
lo.layer = 13
lo.style = osc_styles.VolumebarBg
lo = add_layout('volumebar')
lo.geometry = {x = 155, y = refY - 40, an = 4, w = 80, h = 8}
lo.style = osc_styles.VolumebarFg
lo.slider.gap = 3
lo.slider.tooltip_style = osc_styles.Tooltip
lo.slider.tooltip_an = 2
-- buttons
lo = add_layout('pl_prev')
lo.geometry = {x = refX - 120 - offset, y = refY - 40 , an = 5, w = 30, h = 24}
lo.style = osc_styles.Ctrl2
lo = add_layout('skipback')
lo.geometry = {x = refX - 60 - offset, y = refY - 40 , an = 5, w = 30, h = 24}
lo.style = osc_styles.Ctrl2
if showjump then
lo = add_layout('jumpback')
lo.geometry = {x = refX - 60, y = refY - 40 , an = 5, w = 30, h = 24}
lo.style = osc_styles.Ctrl2
end
lo = add_layout('playpause')
lo.geometry = {x = refX, y = refY - 40 , an = 5, w = 45, h = 45}
lo.style = osc_styles.Ctrl1
if showjump then
lo = add_layout('jumpfrwd')
lo.geometry = {x = refX + 60, y = refY - 40 , an = 5, w = 30, h = 24}
-- HACK: jumpfrwd's icon must be mirrored for nonstandard # of seconds
-- as the font only has an icon without a number for rewinding
lo.style = (user_opts.jumpiconnumber and jumpicons[user_opts.jumpamount] ~= nil) and osc_styles.Ctrl2 or osc_styles.Ctrl2Flip
end
lo = add_layout('skipfrwd')
lo.geometry = {x = refX + 60 + offset, y = refY - 40 , an = 5, w = 30, h = 24}
lo.style = osc_styles.Ctrl2
lo = add_layout('pl_next')
lo.geometry = {x = refX + 120 + offset, y = refY - 40 , an = 5, w = 30, h = 24}
lo.style = osc_styles.Ctrl2
-- Time
lo = add_layout('tc_left')
lo.geometry = {x = 25, y = refY - 84, an = 7, w = 64, h = 20}
lo.style = osc_styles.Time
lo = add_layout('tc_right')
lo.geometry = {x = osc_geo.w - 25 , y = refY -84, an = 9, w = 64, h = 20}
lo.style = osc_styles.Time
lo = add_layout('cy_audio')
lo.geometry = {x = 37, y = refY - 40, an = 5, w = 24, h = 24}
lo.style = osc_styles.Ctrl3
lo.visible = (osc_param.playresx >= 540)
lo = add_layout('cy_sub')
lo.geometry = {x = 87, y = refY - 40, an = 5, w = 24, h = 24}
lo.style = osc_styles.Ctrl3
lo.visible = (osc_param.playresx >= 600)
lo = add_layout('vol_ctrl')
lo.geometry = {x = 137, y = refY - 40, an = 5, w = 24, h = 24}
lo.style = osc_styles.Ctrl3
lo.visible = (osc_param.playresx >= 650)
lo = add_layout('tog_fs')
lo.geometry = {x = osc_geo.w - 37, y = refY - 40, an = 5, w = 24, h = 24}
lo.style = osc_styles.Ctrl3
lo.visible = (osc_param.playresx >= 540)
lo = add_layout('tog_info')
lo.geometry = {x = osc_geo.w - 87, y = refY - 40, an = 5, w = 24, h = 24}
lo.style = osc_styles.Ctrl3
lo.visible = (osc_param.playresx >= 600)
geo = { x = 25, y = refY - 132, an = 1, w = osc_geo.w - 50, h = 48 }
lo = add_layout('title')
lo.geometry = geo
lo.style = string.format('%s{\\clip(%f,%f,%f,%f)}', osc_styles.Title,
geo.x, geo.y - geo.h, geo.x + geo.w , geo.y + 5)
lo.alpha[3] = 0
lo.button.maxchars = geo.w / 23
end
-- Validate string type user options
function validate_user_opts()
if user_opts.windowcontrols ~= 'auto' and
user_opts.windowcontrols ~= 'yes' and
user_opts.windowcontrols ~= 'no' then
msg.warn('windowcontrols cannot be \'' ..
user_opts.windowcontrols .. '\'. Ignoring.')
user_opts.windowcontrols = 'auto'
end
end
function update_options(list)
validate_user_opts()
request_tick()
visibility_mode(user_opts.visibility, true)
update_duration_watch()
request_init()
end
-- OSC INIT
function osc_init()
msg.debug('osc_init')
-- set canvas resolution according to display aspect and scaling setting
local baseResY = 720
local display_w, display_h, display_aspect = mp.get_osd_size()
local scale = 1
if (mp.get_property('video') == 'no') then -- dummy/forced window
scale = user_opts.scaleforcedwindow
elseif state.fullscreen then
scale = user_opts.scalefullscreen
else
scale = user_opts.scalewindowed
end
if user_opts.vidscale then
osc_param.unscaled_y = baseResY
else
osc_param.unscaled_y = display_h
end
osc_param.playresy = osc_param.unscaled_y / scale
if (display_aspect > 0) then
osc_param.display_aspect = display_aspect
end
osc_param.playresx = osc_param.playresy * osc_param.display_aspect
-- stop seeking with the slider to prevent skipping files
state.active_element = nil
elements = {}
-- some often needed stuff
local pl_count = mp.get_property_number('playlist-count', 0)
local have_pl = (pl_count > 1)
local pl_pos = mp.get_property_number('playlist-pos', 0) + 1
local have_ch = (mp.get_property_number('chapters', 0) > 0)
local loop = mp.get_property('loop-playlist', 'no')
local ne
-- playlist buttons
-- prev
ne = new_element('pl_prev', 'button')
ne.content = icons.previous
ne.enabled = (pl_pos > 1) or (loop ~= 'no')
ne.eventresponder['mbtn_left_up'] =
function ()
mp.commandv('playlist-prev', 'weak')
end
ne.eventresponder['mbtn_right_up'] =
function () show_message(get_playlist()) end
--next
ne = new_element('pl_next', 'button')
ne.content = icons.next
ne.enabled = (have_pl and (pl_pos < pl_count)) or (loop ~= 'no')
ne.eventresponder['mbtn_left_up'] =
function ()
mp.commandv('playlist-next', 'weak')
end
ne.eventresponder['mbtn_right_up'] =
function () show_message(get_playlist()) end
--play control buttons
--playpause
ne = new_element('playpause', 'button')
ne.content = function ()
if mp.get_property('pause') == 'yes' then
return (icons.play)
else
return (icons.pause)
end
end
ne.eventresponder['mbtn_left_up'] =
function () mp.commandv('cycle', 'pause') end
--ne.eventresponder['mbtn_right_up'] =
-- function () mp.commandv('script-binding', 'open-file-dialog') end
if user_opts.showjump then
local jumpamount = user_opts.jumpamount
local jumpmode = user_opts.jumpmode
local icons = jumpicons.default
if user_opts.jumpiconnumber then
icons = jumpicons[jumpamount] or jumpicons.default
end
--jumpback
ne = new_element('jumpback', 'button')
ne.softrepeat = true
ne.content = icons[1]
ne.eventresponder['mbtn_left_down'] =
--function () mp.command('seek -5') end
function () mp.commandv('seek', -jumpamount, jumpmode) end
ne.eventresponder['shift+mbtn_left_down'] =
function () mp.commandv('frame-back-step') end
ne.eventresponder['mbtn_right_down'] =
--function () mp.command('seek -60') end
function () mp.commandv('seek', -60, jumpmode) end
ne.eventresponder['enter'] =
--function () mp.command('seek -5') end
function () mp.commandv('seek', -jumpamount, jumpmode) end
--jumpfrwd
ne = new_element('jumpfrwd', 'button')
ne.softrepeat = true
ne.content = icons[2]
ne.eventresponder['mbtn_left_down'] =
--function () mp.command('seek +5') end
function () mp.commandv('seek', jumpamount, jumpmode) end
ne.eventresponder['shift+mbtn_left_down'] =
function () mp.commandv('frame-step') end
ne.eventresponder['mbtn_right_down'] =
--function () mp.command('seek +60') end
function () mp.commandv('seek', 60, jumpmode) end
ne.eventresponder['enter'] =
--function () mp.command('seek +5') end
function () mp.commandv('seek', jumpamount, jumpmode) end
end
--skipback
ne = new_element('skipback', 'button')
ne.softrepeat = true
ne.content = icons.backward
ne.enabled = (have_ch) -- disables button when no chapters available.
ne.eventresponder['mbtn_left_down'] =
--function () mp.command('seek -5') end
--function () mp.commandv('seek', -5, 'relative', 'keyframes') end
function () mp.commandv("add", "chapter", -1) end
--ne.eventresponder['shift+mbtn_left_down'] =
--function () mp.commandv('frame-back-step') end
ne.eventresponder['mbtn_right_down'] =
function () show_message(get_chapterlist()) end
--function () mp.command('seek -60') end
--function () mp.commandv('seek', -60, 'relative', 'keyframes') end
ne.eventresponder['enter'] =
--function () mp.command('seek -5') end
--function () mp.commandv('seek', -5, 'relative', 'keyframes') end
function () mp.commandv("add", "chapter", -1) end
--skipfrwd
ne = new_element('skipfrwd', 'button')
ne.softrepeat = true
ne.content = icons.forward
ne.enabled = (have_ch) -- disables button when no chapters available.
ne.eventresponder['mbtn_left_down'] =
--function () mp.command('seek +5') end
--function () mp.commandv('seek', 5, 'relative', 'keyframes') end
function () mp.commandv("add", "chapter", 1) end
--ne.eventresponder['shift+mbtn_left_down'] =
--function () mp.commandv('frame-step') end
ne.eventresponder['mbtn_right_down'] =
function () show_message(get_chapterlist()) end
--function () mp.command('seek +60') end
--function () mp.commandv('seek', 60, 'relative', 'keyframes') end
ne.eventresponder['enter'] =
--function () mp.command('seek +5') end
--function () mp.commandv('seek', 5, 'relative', 'keyframes') end
function () mp.commandv("add", "chapter", 1) end
--
update_tracklist()
--cy_audio
ne = new_element('cy_audio', 'button')
ne.enabled = (#tracks_osc.audio > 0)
ne.off = (get_track('audio') == 0)
ne.visible = (osc_param.playresx >= 540)
ne.content = icons.audio
ne.tooltip_style = osc_styles.Tooltip
ne.tooltipF = function ()
local msg = texts.off
if not (get_track('audio') == 0) then
msg = (texts.audio .. ' [' .. get_track('audio') .. ' ' .. #tracks_osc.audio .. '] ')
local prop = mp.get_property('current-tracks/audio/title') --('current-tracks/audio/lang')
if not prop then
prop = texts.na
end
msg = msg .. '[' .. prop .. ']'
prop = mp.get_property('current-tracks/audio/lang') --('current-tracks/audio/title')
if prop then
msg = msg .. ' ' .. prop
end
return msg
end
return msg
end
ne.eventresponder['mbtn_left_up'] =
function () set_track('audio', 1) end
ne.eventresponder['mbtn_right_up'] =
function () set_track('audio', -1) end
ne.eventresponder['shift+mbtn_left_down'] =
function () show_message(get_tracklist('audio')) end
ne.eventresponder['enter'] =
function () set_track('audio', 1); show_message(get_tracklist('audio')) end
--cy_sub
ne = new_element('cy_sub', 'button')
ne.enabled = (#tracks_osc.sub > 0)
ne.off = (get_track('sub') == 0)
ne.visible = (osc_param.playresx >= 600)
ne.content = icons.sub
ne.tooltip_style = osc_styles.Tooltip
ne.tooltipF = function ()
local msg = texts.off
if not (get_track('sub') == 0) then
msg = (texts.subtitle .. ' [' .. get_track('sub') .. ' ' .. #tracks_osc.sub .. '] ')
local prop = mp.get_property('current-tracks/sub/lang')
if not prop then
prop = texts.na
end
msg = msg .. '[' .. prop .. ']'
prop = mp.get_property('current-tracks/sub/title')
if prop then
msg = msg .. ' ' .. prop
end
return msg
end
return msg
end
ne.eventresponder['mbtn_left_up'] =
function () set_track('sub', 1) end
ne.eventresponder['mbtn_right_up'] =
function () set_track('sub', -1) end
ne.eventresponder['shift+mbtn_left_down'] =
function () show_message(get_tracklist('sub')) end
ne.eventresponder['enter'] =
function () set_track('sub', 1); show_message(get_tracklist('sub')) end
-- vol_ctrl
ne = new_element('vol_ctrl', 'button')
ne.enabled = (get_track('audio')>0)
ne.visible = (osc_param.playresx >= 650) and user_opts.volumecontrol
ne.content = function ()
if (state.mute) then
return (icons.volume_mute)
else
return (icons.volume)
end
end
ne.eventresponder['mbtn_left_up'] =
function () mp.commandv('cycle', 'mute') end
ne.eventresponder["wheel_up_press"] =
function () mp.commandv("osd-auto", "add", "volume", 5) end
ne.eventresponder["wheel_down_press"] =
function () mp.commandv("osd-auto", "add", "volume", -5) end
--tog_fs
ne = new_element('tog_fs', 'button')
ne.content = function ()
if (state.fullscreen) then
return (icons.minimize)
else
return (icons.fullscreen)
end
end
ne.visible = (osc_param.playresx >= 540)
ne.eventresponder['mbtn_left_up'] =
function () mp.commandv('cycle', 'fullscreen') end
--tog_info
ne = new_element('tog_info', 'button')
ne.content = icons.info
ne.visible = (osc_param.playresx >= 600)
ne.eventresponder['mbtn_left_up'] =
function () mp.commandv('script-binding', 'stats/display-stats-toggle') end
-- title
ne = new_element('title', 'button')
ne.content = function ()
local title = state.forced_title or
mp.command_native({"expand-text", user_opts.title})
if state.paused then
title = title:gsub('\\n', ' '):gsub('\\$', ''):gsub('{','\\{')
else
title = title:gsub('\\n', ' '):gsub('\\$', ''):gsub('{','\\{') --title = ' '
end
return not (title == '') and title or ' '
end
ne.visible = osc_param.playresy >= 320 and user_opts.showtitle
--seekbar
ne = new_element('seekbar', 'slider')
ne.enabled = not (mp.get_property('percent-pos') == nil)
state.slider_element = ne.enabled and ne or nil -- used for forced_title
ne.slider.markerF = function ()
local duration = mp.get_property_number('duration', nil)
if not (duration == nil) then
local chapters = mp.get_property_native('chapter-list', {})
local markers = {}
for n = 1, #chapters do
markers[n] = (chapters[n].time / duration * 100)
end
return markers
else
return {}
end
end
ne.slider.posF =
function () return mp.get_property_number('percent-pos', nil) end
ne.slider.tooltipF = function (pos)
local duration = mp.get_property_number('duration', nil)
if not ((duration == nil) or (pos == nil)) then
possec = duration * (pos / 100)
return mp.format_time(possec)
else
return ''
end
end
ne.slider.seekRangesF = function()
if not user_opts.seekrange then
return nil
end
local cache_state = state.cache_state
if not cache_state then
return nil
end
local duration = mp.get_property_number('duration', nil)
if (duration == nil) or duration <= 0 then
return nil
end
local ranges = cache_state['seekable-ranges']
if #ranges == 0 then
return nil
end
local nranges = {}
for _, range in pairs(ranges) do
nranges[#nranges + 1] = {
['start'] = 100 * range['start'] / duration,
['end'] = 100 * range['end'] / duration,
}
end
return nranges
end
ne.eventresponder['mouse_move'] = --keyframe seeking when mouse is dragged
function (element)
if not element.state.mbtnleft then return end -- allow drag for mbtnleft only!
-- mouse move events may pile up during seeking and may still get
-- sent when the user is done seeking, so we need to throw away
-- identical seeks
local seekto = get_slider_value(element)
if (element.state.lastseek == nil) or
(not (element.state.lastseek == seekto)) then
local flags = 'absolute-percent'
if not user_opts.seekbarkeyframes then
flags = flags .. '+exact'
end
mp.commandv('seek', seekto, flags)
element.state.lastseek = seekto
end
end
ne.eventresponder['mbtn_left_down'] = --exact seeks on single clicks
function (element)
mp.commandv('seek', get_slider_value(element), 'absolute-percent', 'exact')
element.state.mbtnleft = true
end
ne.eventresponder['mbtn_left_up'] =
function (element) element.state.mbtnleft = false end
ne.eventresponder['mbtn_right_down'] = --seeks to chapter start
function (element)
local duration = mp.get_property_number('duration', nil)
if not (duration == nil) then
local chapters = mp.get_property_native('chapter-list', {})
if #chapters > 0 then
local pos = get_slider_value(element)
local ch = #chapters
for n = 1, ch do
if chapters[n].time / duration * 100 >= pos then
ch = n - 1
break
end
end
mp.commandv('set', 'chapter', ch - 1)
--if chapters[ch].title then show_message(chapters[ch].time) end
end
end
end
ne.eventresponder['reset'] =
function (element) element.state.lastseek = nil end
--volumebar
ne = new_element('volumebar', 'slider')
ne.visible = (osc_param.playresx >= 700) and user_opts.volumecontrol
ne.enabled = (get_track('audio')>0)
ne.slider.markerF = function ()
return {}
end
ne.slider.seekRangesF = function()
return nil
end
ne.slider.posF =
function ()
local val = mp.get_property_number('volume', nil)
return val*val/100
end
ne.eventresponder['mouse_move'] =
function (element)
if not element.state.mbtnleft then return end -- allow drag for mbtnleft only!
local seekto = get_slider_value(element)
if (element.state.lastseek == nil) or
(not (element.state.lastseek == seekto)) then
mp.commandv('set', 'volume', 10*math.sqrt(seekto))
element.state.lastseek = seekto
end
end
ne.eventresponder['mbtn_left_down'] = --exact seeks on single clicks
function (element)
local seekto = get_slider_value(element)
mp.commandv('set', 'volume', 10*math.sqrt(seekto))
element.state.mbtnleft = true
end
ne.eventresponder['mbtn_left_up'] =
function (element) element.state.mbtnleft = false end
ne.eventresponder['reset'] =
function (element) element.state.lastseek = nil end
ne.eventresponder["wheel_up_press"] =
function () mp.commandv("osd-auto", "add", "volume", 5) end
ne.eventresponder["wheel_down_press"] =
function () mp.commandv("osd-auto", "add", "volume", -5) end
-- tc_left (current pos)
ne = new_element('tc_left', 'button')
ne.content = function ()
if (state.fulltime) then
return (mp.get_property_osd('playback-time/full'))
else
return (mp.get_property_osd('playback-time'))
end
end
ne.eventresponder["mbtn_left_up"] = function ()
state.fulltime = not state.fulltime
request_init()
end
-- tc_right (total/remaining time)
ne = new_element('tc_right', 'button')
ne.content = function ()
if (mp.get_property_number('duration', 0) <= 0) then return '--:--:--' end
if (state.rightTC_trem) then
if (state.fulltime) then
return ('-'..mp.get_property_osd('playtime-remaining/full'))
else
return ('-'..mp.get_property_osd('playtime-remaining'))
end
else
if (state.fulltime) then
return (mp.get_property_osd('duration/full'))
else
return (mp.get_property_osd('duration'))
end
end
end
ne.eventresponder['mbtn_left_up'] =
function () state.rightTC_trem = not state.rightTC_trem end
-- load layout
layouts()
-- load window controls
if window_controls_enabled() then
window_controls()
end
--do something with the elements
prepare_elements()
end
function shutdown()
end
--
-- Other important stuff
--
function show_osc()
-- show when disabled can happen (e.g. mouse_move) due to async/delayed unbinding
if not state.enabled then return end
msg.trace('show_osc')
--remember last time of invocation (mouse move)
state.showtime = mp.get_time()
osc_visible(true)
if user_opts.keyboardnavigation == true then
osc_enable_key_bindings()
end
if (user_opts.fadeduration > 0) then
state.anitype = nil
end
end
function hide_osc()
msg.trace('hide_osc')
if not state.enabled then
-- typically hide happens at render() from tick(), but now tick() is
-- no-op and won't render again to remove the osc, so do that manually.
state.osc_visible = false
render_wipe()
if user_opts.keyboardnavigation == true then
osc_disable_key_bindings()
end
elseif (user_opts.fadeduration > 0) then
if not(state.osc_visible == false) then
state.anitype = 'out'
request_tick()
end
else
osc_visible(false)
end
end
function osc_visible(visible)
if state.osc_visible ~= visible then
state.osc_visible = visible
end
request_tick()
end
function pause_state(name, enabled)
state.paused = enabled
mp.add_timeout(0.1, function() state.osd:update() end)
if user_opts.showonpause then
if enabled then
state.lastvisibility = user_opts.visibility
visibility_mode("always", true)
show_osc()
else
visibility_mode(state.lastvisibility, true)
end
end
request_tick()
end
function cache_state(name, st)
state.cache_state = st
request_tick()
end
-- Request that tick() is called (which typically re-renders the OSC).
-- The tick is then either executed immediately, or rate-limited if it was
-- called a small time ago.
function request_tick()
if state.tick_timer == nil then
state.tick_timer = mp.add_timeout(0, tick)
end
if not state.tick_timer:is_enabled() then
local now = mp.get_time()
local timeout = tick_delay - (now - state.tick_last_time)
if timeout < 0 then
timeout = 0
end
state.tick_timer.timeout = timeout
state.tick_timer:resume()
end
end
function mouse_leave()
if get_hidetimeout() >= 0 then
hide_osc()
end
-- reset mouse position
state.last_mouseX, state.last_mouseY = nil, nil
state.mouse_in_window = false
end
function request_init()
state.initREQ = true
request_tick()
end
-- Like request_init(), but also request an immediate update
function request_init_resize()
request_init()
-- ensure immediate update
state.tick_timer:kill()
state.tick_timer.timeout = 0
state.tick_timer:resume()
end
function render_wipe()
msg.trace('render_wipe()')
state.osd:remove()
end
function render()
msg.trace('rendering')
local current_screen_sizeX, current_screen_sizeY, aspect = mp.get_osd_size()
local mouseX, mouseY = get_virt_mouse_pos()
local now = mp.get_time()
-- check if display changed, if so request reinit
if not (state.mp_screen_sizeX == current_screen_sizeX
and state.mp_screen_sizeY == current_screen_sizeY) then
request_init_resize()
state.mp_screen_sizeX = current_screen_sizeX
state.mp_screen_sizeY = current_screen_sizeY
end
-- init management
if state.active_element then
-- mouse is held down on some element - keep ticking and igore initReq
-- till it's released, or else the mouse-up (click) will misbehave or
-- get ignored. that's because osc_init() recreates the osc elements,
-- but mouse handling depends on the elements staying unmodified
-- between mouse-down and mouse-up (using the index active_element).
request_tick()
elseif state.initREQ then
osc_init()
state.initREQ = false
-- store initial mouse position
if (state.last_mouseX == nil or state.last_mouseY == nil)
and not (mouseX == nil or mouseY == nil) then
state.last_mouseX, state.last_mouseY = mouseX, mouseY
end
end
-- fade animation
if not(state.anitype == nil) then
if (state.anistart == nil) then
state.anistart = now
end
if (now < state.anistart + (user_opts.fadeduration/1000)) then
if (state.anitype == 'in') then --fade in
osc_visible(true)
state.animation = scale_value(state.anistart,
(state.anistart + (user_opts.fadeduration/1000)),
255, 0, now)
elseif (state.anitype == 'out') then --fade out
state.animation = scale_value(state.anistart,
(state.anistart + (user_opts.fadeduration/1000)),
0, 255, now)
end
else
if (state.anitype == 'out') then
osc_visible(false)
end
state.anistart = nil
state.animation = nil
state.anitype = nil
end
else
state.anistart = nil
state.animation = nil
state.anitype = nil
end
--mouse show/hide area
for k,cords in pairs(osc_param.areas['showhide']) do
set_virt_mouse_area(cords.x1, cords.y1, cords.x2, cords.y2, 'showhide')
end
if osc_param.areas['showhide_wc'] then
for k,cords in pairs(osc_param.areas['showhide_wc']) do
set_virt_mouse_area(cords.x1, cords.y1, cords.x2, cords.y2, 'showhide_wc')
end
else
set_virt_mouse_area(0, 0, 0, 0, 'showhide_wc')
end
do_enable_keybindings()
--mouse input area
local mouse_over_osc = false
for _,cords in ipairs(osc_param.areas['input']) do
if state.osc_visible then -- activate only when OSC is actually visible
set_virt_mouse_area(cords.x1, cords.y1, cords.x2, cords.y2, 'input')
end
if state.osc_visible ~= state.input_enabled then
if state.osc_visible then
mp.enable_key_bindings('input')
else
mp.disable_key_bindings('input')
end
state.input_enabled = state.osc_visible
end
if (mouse_hit_coords(cords.x1, cords.y1, cords.x2, cords.y2)) then
mouse_over_osc = true
end
end
if osc_param.areas['window-controls'] then
for _,cords in ipairs(osc_param.areas['window-controls']) do
if state.osc_visible then -- activate only when OSC is actually visible
set_virt_mouse_area(cords.x1, cords.y1, cords.x2, cords.y2, 'window-controls')
mp.enable_key_bindings('window-controls')
else
mp.disable_key_bindings('window-controls')
end
if (mouse_hit_coords(cords.x1, cords.y1, cords.x2, cords.y2)) then
mouse_over_osc = true
end
end
end
if osc_param.areas['window-controls-title'] then
for _,cords in ipairs(osc_param.areas['window-controls-title']) do
if (mouse_hit_coords(cords.x1, cords.y1, cords.x2, cords.y2)) then
mouse_over_osc = true
end
end
end
-- autohide
if not (state.showtime == nil) and (get_hidetimeout() >= 0) then
local timeout = state.showtime + (get_hidetimeout()/1000) - now
if timeout <= 0 then
if (state.active_element == nil) and not (mouse_over_osc) then
hide_osc()
end
else
-- the timer is only used to recheck the state and to possibly run
-- the code above again
if not state.hide_timer then
state.hide_timer = mp.add_timeout(0, tick)
end
state.hide_timer.timeout = timeout
-- re-arm
state.hide_timer:kill()
state.hide_timer:resume()
end
end
-- actual rendering
local ass = assdraw.ass_new()
-- Messages
render_message(ass)
-- actual OSC
if state.osc_visible then
render_elements(ass)
end
-- submit
set_osd(osc_param.playresy * osc_param.display_aspect,
osc_param.playresy, ass.text)
end
--
-- Eventhandling
--
local function element_has_action(element, action)
return element and element.eventresponder and
element.eventresponder[action]
end
function process_event(source, what)
local action = string.format('%s%s', source,
what and ('_' .. what) or '')
if what == 'down' or what == 'press' then
for n = 1, #elements do
if mouse_hit(elements[n]) and
elements[n].eventresponder and
(elements[n].eventresponder[source .. '_up'] or
elements[n].eventresponder[action]) then
if what == 'down' then
state.active_element = n
state.active_event_source = source
end
-- fire the down or press event if the element has one
if element_has_action(elements[n], action) then
elements[n].eventresponder[action](elements[n])
end
end
end
elseif what == 'up' then
if elements[state.active_element] then
local n = state.active_element
if n == 0 then
--click on background (does not work)
elseif element_has_action(elements[n], action) and
mouse_hit(elements[n]) then
elements[n].eventresponder[action](elements[n])
end
--reset active element
if element_has_action(elements[n], 'reset') then
elements[n].eventresponder['reset'](elements[n])
end
end
state.active_element = nil
state.mouse_down_counter = 0
elseif source == 'mouse_move' then
state.mouse_in_window = true
local mouseX, mouseY = get_virt_mouse_pos()
if (user_opts.minmousemove == 0) or
(not ((state.last_mouseX == nil) or (state.last_mouseY == nil)) and
((math.abs(mouseX - state.last_mouseX) >= user_opts.minmousemove)
or (math.abs(mouseY - state.last_mouseY) >= user_opts.minmousemove)
)
) then
show_osc()
end
state.last_mouseX, state.last_mouseY = mouseX, mouseY
local n = state.active_element
if element_has_action(elements[n], action) then
elements[n].eventresponder[action](elements[n])
end
end
-- ensure rendering after any (mouse) event - icons could change etc
request_tick()
end
local logo_lines = {
-- White border
"{\\c&HE5E5E5&\\p6}m 895 10 b 401 10 0 410 0 905 0 1399 401 1800 895 1800 1390 1800 1790 1399 1790 905 1790 410 1390 10 895 10 {\\p0}",
-- Purple fill
"{\\c&H682167&\\p6}m 925 42 b 463 42 87 418 87 880 87 1343 463 1718 925 1718 1388 1718 1763 1343 1763 880 1763 418 1388 42 925 42{\\p0}",
-- Darker fill
"{\\c&H430142&\\p6}m 1605 828 b 1605 1175 1324 1456 977 1456 631 1456 349 1175 349 828 349 482 631 200 977 200 1324 200 1605 482 1605 828{\\p0}",
-- White fill
"{\\c&HDDDBDD&\\p6}m 1296 910 b 1296 1131 1117 1310 897 1310 676 1310 497 1131 497 910 497 689 676 511 897 511 1117 511 1296 689 1296 910{\\p0}",
-- Triangle
"{\\c&H691F69&\\p6}m 762 1113 l 762 708 b 881 776 1000 843 1119 911 1000 978 881 1046 762 1113{\\p0}",
}
local santa_hat_lines = {
-- Pompoms
"{\\c&HC0C0C0&\\p6}m 500 -323 b 491 -322 481 -318 475 -311 465 -312 456 -319 446 -318 434 -314 427 -304 417 -297 410 -290 404 -282 395 -278 390 -274 387 -267 381 -265 377 -261 379 -254 384 -253 397 -244 409 -232 425 -228 437 -228 446 -218 457 -217 462 -216 466 -213 468 -209 471 -205 477 -203 482 -206 491 -211 499 -217 508 -222 532 -235 556 -249 576 -267 584 -272 584 -284 578 -290 569 -305 550 -312 533 -309 523 -310 515 -316 507 -321 505 -323 503 -323 500 -323{\\p0}",
"{\\c&HE0E0E0&\\p6}m 315 -260 b 286 -258 259 -240 246 -215 235 -210 222 -215 211 -211 204 -188 177 -176 172 -151 170 -139 163 -128 154 -121 143 -103 141 -81 143 -60 139 -46 125 -34 129 -17 132 -1 134 16 142 30 145 56 161 80 181 96 196 114 210 133 231 144 266 153 303 138 328 115 373 79 401 28 423 -24 446 -73 465 -123 483 -174 487 -199 467 -225 442 -227 421 -232 402 -242 384 -254 364 -259 342 -250 322 -260 320 -260 317 -261 315 -260{\\p0}",
-- Main cap
"{\\c&H0000F0&\\p6}m 1151 -523 b 1016 -516 891 -458 769 -406 693 -369 624 -319 561 -262 526 -252 465 -235 479 -187 502 -147 551 -135 588 -111 1115 165 1379 232 1909 761 1926 800 1952 834 1987 858 2020 883 2053 912 2065 952 2088 1000 2146 962 2139 919 2162 836 2156 747 2143 662 2131 615 2116 567 2122 517 2120 410 2090 306 2089 199 2092 147 2071 99 2034 64 1987 5 1928 -41 1869 -86 1777 -157 1712 -256 1629 -337 1578 -389 1521 -436 1461 -476 1407 -509 1343 -507 1284 -515 1240 -519 1195 -521 1151 -523{\\p0}",
-- Cap shadow
"{\\c&H0000AA&\\p6}m 1657 248 b 1658 254 1659 261 1660 267 1669 276 1680 284 1689 293 1695 302 1700 311 1707 320 1716 325 1726 330 1735 335 1744 347 1752 360 1761 371 1753 352 1754 331 1753 311 1751 237 1751 163 1751 90 1752 64 1752 37 1767 14 1778 -3 1785 -24 1786 -45 1786 -60 1786 -77 1774 -87 1760 -96 1750 -78 1751 -65 1748 -37 1750 -8 1750 20 1734 78 1715 134 1699 192 1694 211 1689 231 1676 246 1671 251 1661 255 1657 248 m 1909 541 b 1914 542 1922 549 1917 539 1919 520 1921 502 1919 483 1918 458 1917 433 1915 407 1930 373 1942 338 1947 301 1952 270 1954 238 1951 207 1946 214 1947 229 1945 239 1939 278 1936 318 1924 356 1923 362 1913 382 1912 364 1906 301 1904 237 1891 175 1887 150 1892 126 1892 101 1892 68 1893 35 1888 2 1884 -9 1871 -20 1859 -14 1851 -6 1854 9 1854 20 1855 58 1864 95 1873 132 1883 179 1894 225 1899 273 1908 362 1910 451 1909 541{\\p0}",
-- Brim and tip pompom
"{\\c&HF8F8F8&\\p6}m 626 -191 b 565 -155 486 -196 428 -151 387 -115 327 -101 304 -47 273 2 267 59 249 113 219 157 217 213 215 265 217 309 260 302 285 283 373 264 465 264 555 257 608 252 655 292 709 287 759 294 816 276 863 298 903 340 972 324 1012 367 1061 394 1125 382 1167 424 1213 462 1268 482 1322 506 1385 546 1427 610 1479 662 1510 690 1534 725 1566 752 1611 796 1664 830 1703 880 1740 918 1747 986 1805 1005 1863 991 1897 932 1916 880 1914 823 1945 777 1961 725 1979 673 1957 622 1938 575 1912 534 1862 515 1836 473 1790 417 1755 351 1697 305 1658 266 1633 216 1593 176 1574 138 1539 116 1497 110 1448 101 1402 77 1371 37 1346 -16 1295 15 1254 6 1211 -27 1170 -62 1121 -86 1072 -104 1027 -128 976 -133 914 -130 851 -137 794 -162 740 -181 679 -168 626 -191 m 2051 917 b 1971 932 1929 1017 1919 1091 1912 1149 1923 1214 1970 1254 2000 1279 2027 1314 2066 1325 2139 1338 2212 1295 2254 1238 2281 1203 2287 1158 2282 1116 2292 1061 2273 1006 2229 970 2206 941 2167 938 2138 918{\\p0}",
}
-- called by mpv on every frame
function tick()
if (not state.enabled) then return end
if (state.idle) then
-- render idle message
msg.trace('idle message')
local _, _, display_aspect = mp.get_osd_size()
local display_h = 360
local display_w = display_h * display_aspect
-- logo is rendered at 2^(6-1) = 32 times resolution with size 1800x1800
local icon_x, icon_y = (display_w - 1800 / 32) / 2, 140
local line_prefix = ('{\\rDefault\\an7\\1a&H00&\\bord0\\shad0\\pos(%f,%f)}'):format(icon_x, icon_y)
local ass = assdraw.ass_new()
-- mpv logo
if user_opts.idlescreen then
for i, line in ipairs(logo_lines) do
ass:new_event()
ass:append(line_prefix .. line)
end
end
-- Santa hat
if is_december and user_opts.idlescreen and not user_opts.greenandgrumpy then
for i, line in ipairs(santa_hat_lines) do
ass:new_event()
ass:append(line_prefix .. line)
end
end
if user_opts.idlescreen then
ass:new_event()
ass:pos(display_w / 2, icon_y + 65)
ass:an(8)
ass:append(texts.welcome)
end
set_osd(display_w, display_h, ass.text)
if state.showhide_enabled then
mp.disable_key_bindings('showhide')
mp.disable_key_bindings('showhide_wc')
state.showhide_enabled = false
end
elseif (state.fullscreen and user_opts.showfullscreen)
or (not state.fullscreen and user_opts.showwindowed) then
-- render the OSC
render()
else
-- Flush OSD
set_osd(osc_param.playresy, osc_param.playresy, '')
end
state.tick_last_time = mp.get_time()
if state.anitype ~= nil then
-- state.anistart can be nil - animation should now start, or it can
-- be a timestamp when it started. state.idle has no animation.
if not state.idle and
(not state.anistart or
mp.get_time() < 1 + state.anistart + user_opts.fadeduration/1000)
then
-- animating or starting, or still within 1s past the deadline
request_tick()
else
kill_animation()
end
end
end
function do_enable_keybindings()
if state.enabled then
if not state.showhide_enabled then
mp.enable_key_bindings('showhide', 'allow-vo-dragging+allow-hide-cursor')
mp.enable_key_bindings('showhide_wc', 'allow-vo-dragging+allow-hide-cursor')
end
state.showhide_enabled = true
end
end
function enable_osc(enable)
state.enabled = enable
if enable then
do_enable_keybindings()
else
hide_osc() -- acts immediately when state.enabled == false
if state.showhide_enabled then
mp.disable_key_bindings('showhide')
mp.disable_key_bindings('showhide_wc')
end
state.showhide_enabled = false
end
end
-- duration is observed for the sole purpose of updating chapter markers
-- positions. live streams with chapters are very rare, and the update is also
-- expensive (with request_init), so it's only observed when we have chapters
-- and the user didn't disable the livemarkers option (update_duration_watch).
function on_duration() request_init() end
local duration_watched = false
function update_duration_watch()
local want_watch = user_opts.livemarkers and
(mp.get_property_number("chapters", 0) or 0) > 0 and
true or false -- ensure it's a boolean
if (want_watch ~= duration_watched) then
if want_watch then
mp.observe_property("duration", nil, on_duration)
else
mp.unobserve_property(on_duration)
end
duration_watched = want_watch
end
end
validate_user_opts()
update_duration_watch()
mp.register_event('shutdown', shutdown)
mp.register_event('start-file', request_init)
mp.observe_property('track-list', nil, request_init)
mp.observe_property('playlist', nil, request_init)
mp.observe_property("chapter-list", "native", function(_, list)
list = list or {} -- safety, shouldn't return nil
table.sort(list, function(a, b) return a.time < b.time end)
state.chapter_list = list
update_duration_watch()
request_init()
end)
mp.register_script_message('osc-message', show_message)
mp.register_script_message('osc-chapterlist', function(dur)
show_message(get_chapterlist(), dur)
end)
mp.register_script_message('osc-playlist', function(dur)
show_message(get_playlist(), dur)
end)
mp.register_script_message('osc-tracklist', function(dur)
local msg = {}
for k,v in pairs(nicetypes) do
table.insert(msg, get_tracklist(k))
end
show_message(table.concat(msg, '\n\n'), dur)
end)
mp.observe_property('fullscreen', 'bool',
function(name, val)
state.fullscreen = val
request_init_resize()
end
)
mp.observe_property('mute', 'bool',
function(name, val)
state.mute = val
end
)
mp.observe_property('border', 'bool',
function(name, val)
state.border = val
request_init_resize()
end
)
mp.observe_property('window-maximized', 'bool',
function(name, val)
state.maximized = val
request_init_resize()
end
)
mp.observe_property('idle-active', 'bool',
function(name, val)
state.idle = val
request_tick()
end
)
mp.observe_property('pause', 'bool', pause_state)
mp.observe_property('demuxer-cache-state', 'native', cache_state)
mp.observe_property('vo-configured', 'bool', function(name, val)
request_tick()
end)
mp.observe_property('playback-time', 'number', function(name, val)
request_tick()
end)
mp.observe_property('osd-dimensions', 'native', function(name, val)
-- (we could use the value instead of re-querying it all the time, but then
-- we might have to worry about property update ordering)
request_init_resize()
end)
-- mouse show/hide bindings
mp.set_key_bindings({
{'mouse_move', function(e) process_event('mouse_move', nil) end},
{'mouse_leave', mouse_leave},
}, 'showhide', 'force')
mp.set_key_bindings({
{'mouse_move', function(e) process_event('mouse_move', nil) end},
{'mouse_leave', mouse_leave},
}, 'showhide_wc', 'force')
do_enable_keybindings()
--mouse input bindings
mp.set_key_bindings({
{"mbtn_left", function(e) process_event("mbtn_left", "up") end,
function(e) process_event("mbtn_left", "down") end},
{"shift+mbtn_left", function(e) process_event("shift+mbtn_left", "up") end,
function(e) process_event("shift+mbtn_left", "down") end},
{"mbtn_right", function(e) process_event("mbtn_right", "up") end,
function(e) process_event("mbtn_right", "down") end},
-- alias to shift_mbtn_left for single-handed mouse use
{"mbtn_mid", function(e) process_event("shift+mbtn_left", "up") end,
function(e) process_event("shift+mbtn_left", "down") end},
{"wheel_up", function(e) process_event("wheel_up", "press") end},
{"wheel_down", function(e) process_event("wheel_down", "press") end},
{"mbtn_left_dbl", "ignore"},
{"shift+mbtn_left_dbl", "ignore"},
{"mbtn_right_dbl", "ignore"},
}, "input", "force")
mp.enable_key_bindings('input')
mp.set_key_bindings({
{'mbtn_left', function(e) process_event('mbtn_left', 'up') end,
function(e) process_event('mbtn_left', 'down') end},
}, 'window-controls', 'force')
mp.enable_key_bindings('window-controls')
function get_hidetimeout()
if user_opts.visibility == 'always' then
return -1 -- disable autohide
end
return user_opts.hidetimeout
end
function always_on(val)
if state.enabled then
if val then
show_osc()
else
hide_osc()
end
end
end
-- mode can be auto/always/never/cycle
-- the modes only affect internal variables and not stored on its own.
function visibility_mode(mode, no_osd)
if mode == "cycle" then
if not state.enabled then
mode = "auto"
elseif user_opts.visibility ~= "always" then
mode = "always"
else
mode = "never"
end
end
if mode == 'auto' then
always_on(false)
enable_osc(true)
elseif mode == 'always' then
enable_osc(true)
always_on(true)
elseif mode == 'never' then
enable_osc(false)
else
msg.warn('Ignoring unknown visibility mode \"' .. mode .. '\"')
return
end
user_opts.visibility = mode
utils.shared_script_property_set("osc-visibility", mode)
if not no_osd and tonumber(mp.get_property('osd-level')) >= 1 then
mp.osd_message('OSC visibility: ' .. mode)
end
-- Reset the input state on a mode change. The input state will be
-- recalcuated on the next render cycle, except in 'never' mode where it
-- will just stay disabled.
mp.disable_key_bindings('input')
mp.disable_key_bindings('window-controls')
state.input_enabled = false
request_tick()
end
-- KeyboardControl
--
local osc_key_bindings = {}
function osc_kb_control_up()
visibility_mode('always', true)
local keyboard_controls = build_keyboard_controls()
local rows = {}
local active_row_index = 0
local active_row_name = nil
local row_index = -1
for row_name, row_controls in pairs(keyboard_controls) do
row_index = row_index + 1
rows[row_index] = row_name
for i, control in pairs(row_controls) do
if control == state.highlight_element then
active_row_index = row_index
active_row_name = row_name
end
end
end
if active_row_index - 1 < 0 then
return
end
local next_row_index = active_row_index - 1
local new_active_row_name = rows[next_row_index]
local new_active_row = keyboard_controls[new_active_row_name]
for i, control in pairs(new_active_row) do
state.highlight_element = control
return
end
end
function osc_kb_control_down()
visibility_mode('always', true)
local keyboard_controls = build_keyboard_controls()
local rows = {}
local active_row_index = 0
local active_row_name = nil
local row_index = -1
for row_name, row_controls in pairs(keyboard_controls) do
row_index = row_index + 1
rows[row_index] = row_name
for i, control in pairs(row_controls) do
if control == state.highlight_element then
active_row_index = row_index
active_row_name = row_name
end
end
end
if active_row_index + 1 > #rows then
return
end
local next_row_index = active_row_index + 1
local new_active_row_name = rows[next_row_index]
local new_active_row = keyboard_controls[new_active_row_name]
for i, control in pairs(new_active_row) do
state.highlight_element = control
return
end
end
function osc_kb_control_left()
visibility_mode('always', true)
local keyboard_controls = build_keyboard_controls()
local active_control_name = nil
for row_name, row_controls in pairs(keyboard_controls) do
local controls = {}
local controls_index = -1
for i, control in pairs(row_controls) do
controls_index = controls_index + 1
controls[controls_index] = control
if control == state.highlight_element then
active_control_index = controls_index
active_control_name = control
end
end
if active_control_name == 'seekbar' then
mp.commandv('seek', -5, 'exact', 'keyframes')
return
end
if active_control_name then
if active_control_index - 1 < 0 then
return
end
local next_control_index = active_control_index - 1
state.highlight_element = controls[next_control_index]
return
end
end
end
function osc_kb_control_right()
visibility_mode('always', true)
local keyboard_controls = build_keyboard_controls()
local active_control_name = nil
for row_name, row_controls in pairs(keyboard_controls) do
local controls = {}
local controls_index = -1
for i, control in pairs(row_controls) do
controls_index = controls_index + 1
controls[controls_index] = control
if control == state.highlight_element then
active_control_index = controls_index
active_control_name = control
end
end
if active_control_name == 'seekbar' then
mp.commandv('seek', 5, 'exact', 'keyframes')
return
end
if active_control_name then
if active_control_index + 1 > #controls then
return
end
local next_control_index = active_control_index + 1
state.highlight_element = controls[next_control_index]
return
end
end
end
function osc_kb_control_back()
visibility_mode('auto', true)
end
function osc_kb_control_enter()
visibility_mode('always', true)
for n = 1, #elements do
if elements[n].name == state.highlight_element then
local action = 'enter'
if element_has_action(elements[n], action) then
elements[n].eventresponder[action](elements[n])
return
end
local action = 'mbtn_left_up'
if element_has_action(elements[n], action) then
elements[n].eventresponder[action](elements[n])
return
end
end
end
end
function osc_add_key_binding(key, name, fn, flags)
osc_key_bindings[#osc_key_bindings + 1] = name
mp.add_forced_key_binding(key, name, fn, flags)
end
-- This is based on code from https://github.com/darsain/uosc
function osc_enable_key_bindings()
osc_key_bindings = {}
-- The `mp.set_key_bindings()` method would be easier here, but that
-- doesn't support 'repeatable' flag, so we are stuck with this monster.
osc_add_key_binding('up', 'osc-kb-control-prev1', osc_kb_control_up, 'repeatable')
osc_add_key_binding('down', 'osc-kb-control-next1', osc_kb_control_down, 'repeatable')
osc_add_key_binding('left', 'osc-kb-control-left1', osc_kb_control_left, 'repeatable')
osc_add_key_binding('right', 'osc-kb-control-right1', osc_kb_control_right, 'repeatable')
osc_add_key_binding('enter', 'osc-kb-control-select-alt3', osc_kb_control_enter, 'repeatable')
osc_add_key_binding('esc', 'osc-kb-control-close', osc_kb_control_back, 'repeatable')
end
function osc_disable_key_bindings()
for _, name in ipairs(osc_key_bindings) do mp.remove_key_binding(name) end
osc_key_bindings = {}
end
visibility_mode(user_opts.visibility, true)
mp.register_script_message('osc-visibility', visibility_mode)
mp.add_key_binding(nil, 'visibility', function() visibility_mode('cycle') end)
mp.register_script_message("thumbfast-info", function(json)
local data = utils.parse_json(json)
if type(data) ~= "table" or not data.width or not data.height then
msg.error("thumbfast-info: received json didn't produce a table with thumbnail information")
else
thumbfast = data
end
end)
set_virt_mouse_area(0, 0, 0, 0, 'input')
set_virt_mouse_area(0, 0, 0, 0, 'window-controls')